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FlutterLearn

Module 03 of 3

Advanced Flutter Tutorials

Everything that separates a demo from a production app. This module covers layered architecture, the rendering pipeline and custom painting, profiling and fixing jank, calling native platform code, a testing strategy that actually catches regressions, and automated release builds.

Lessons
6
Reading time
~83 min
Price
Free

Before you start

Developers maintaining a Flutter app in production, or preparing for senior/lead Flutter interviews.

  • Comfortable with state management and async data flows
  • You have shipped or maintained a non-trivial Flutter app
  • Familiarity with your target platform's tooling (Gradle, Xcode)

What you will be able to do

  • Structure a codebase into layers that survive feature growth
  • Understand build/layout/paint and write custom render logic
  • Profile with DevTools and eliminate jank and memory growth
  • Bridge to native code with platform channels and FFI
  • Build a test pyramid of unit, widget and integration tests
  • Automate signed release builds in CI/CD

Lessons in this module

Lesson 3 · 14 min

Profiling and Fixing Performance

Find real jank with DevTools, understand UI versus raster thread costs, and apply the fixes that actually move the numbers.

Lesson 6 · 13 min

Release Builds, Signing and CI/CD

Configure flavours and environments, sign Android and iOS builds properly, shrink your app, and automate the whole release in CI.